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64,636 players on Rust servers right now 11,756 servers online 3,440 with players on 196 fresh wipes in the last three hours DeepSea Algorithm Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

DeepSea Algorithm Test

Offline DeepSea Algorithm Test is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,087, the top 61% of all ranked servers.
  • The current map has been up 33d 15h, since Friday 25 September, 20:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,087ranktop 61%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DeepSea Algorithm Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,087 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
481 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
402 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
55 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
44 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
158 / 200

Quick answers

from the figures on this page

Wiping

When does DeepSea Algorithm Test wipe?

The record holds too few of DeepSea Algorithm Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 33 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does DeepSea Algorithm Test show up in?

The Rust Live Stats lists that include DeepSea Algorithm Test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on DeepSea Algorithm Test carry?

These are the tags DeepSea Algorithm Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on DeepSea Algorithm Test?

DeepSea Algorithm Test is not online at the moment, having last been seen 33 days 14 hours ago.

How does DeepSea Algorithm Test compare with other Rust servers in the rankings?

On player hours for the past seven days, DeepSea Algorithm Test sits at #14,087, inside the top 61% of ranked servers.

Settings and map

What settings and rules does DeepSea Algorithm Test run?

No gather rate appears in the name DeepSea Algorithm Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on DeepSea Algorithm Test?

The map on DeepSea Algorithm Test is procedural, made by the game itself.

Server facts

Where does DeepSea Algorithm Test sit geographically?

No region is published by DeepSea Algorithm Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 213.34.226.146:28015.

What Rust version is DeepSea Algorithm Test on?

The setup on DeepSea Algorithm Test is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is DeepSea Algorithm Test, and is it online at the moment?

As of now, DeepSea Algorithm Test is offline; the last sighting was 33 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 September 2026.

Connecting

How do you get onto DeepSea Algorithm Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.34.226.146:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.