The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 1h ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,146, the top 37% of all ranked servers.
- The current map has been up 1d 7h, since Tuesday 27 October, 22:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,146 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 22:08 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 11:35 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 9.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Local Test Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does Local Test Server wipe, and at what times?
The record holds too few of Local Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 31 hours.
Tags and filters
Where does Local Test Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local Test Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on Local Test Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Local Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Local Test Server?
Local Test Server is not online at the moment, having last been seen 1 hours ago. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 23:00 UTC drew the most players, 2 on average.
What position does Local Test Server hold among Rust servers?
Ranked by seven-day player hours, Local Test Server is #8,146, placing it in the top 37% of ranked servers.
Map and rules
Which settings and rules are in force on Local Test Server?
Nothing in the name of Local Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.
Which map is in use on Local Test Server?
The map on Local Test Server is procedural, made by the game itself.
About the server
Which region is Local Test Server hosted in?
Nothing on Local Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 213.35.168.82:28015.
What version of Rust is running on Local Test Server?
The setup on Local Test Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Local Test Server up now, and how steady is its uptime?
As of now, Local Test Server is offline; the last sighting was 1 hours ago. 29 of 168 hours were online in the last 7 full days, giving 17% uptime. The first sighting by Rust Live Stats was on 18 October 2026.
How to join
What is the way to connect to Local Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.35.168.82:28015.