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31,131 players on Rust servers right now 11,626 servers online 2,740 with players on 70 fresh wipes in the last three hours Local Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Test Server

Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 1h ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #8,146, the top 37% of all ranked servers.
  • The current map has been up 1d 7h, since Tuesday 27 October, 22:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 2
#8,146ranktop 37%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Test Server

Players

AveragePeakWipe
00.511.5221:0003:0009:0014:0021:0003:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,146 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
9.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
46 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Local Test Server wipe, and at what times?

The record holds too few of Local Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 31 hours.

Tags and filters

Where does Local Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local Test Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on Local Test Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Local Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Local Test Server?

Local Test Server is not online at the moment, having last been seen 1 hours ago. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 23:00 UTC drew the most players, 2 on average.

What position does Local Test Server hold among Rust servers?

Ranked by seven-day player hours, Local Test Server is #8,146, placing it in the top 37% of ranked servers.

Map and rules

Which settings and rules are in force on Local Test Server?

Nothing in the name of Local Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is in use on Local Test Server?

The map on Local Test Server is procedural, made by the game itself.

About the server

Which region is Local Test Server hosted in?

Nothing on Local Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 213.35.168.82:28015.

What version of Rust is running on Local Test Server?

The setup on Local Test Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Local Test Server up now, and how steady is its uptime?

As of now, Local Test Server is offline; the last sighting was 1 hours ago. 29 of 168 hours were online in the last 7 full days, giving 17% uptime. The first sighting by Rust Live Stats was on 18 October 2026.

How to join

What is the way to connect to Local Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.35.168.82:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.