The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #12,922, the top 60% of all ranked servers.
- The current map has been up 25d 7h, since Sunday 4 October, 13:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,922 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does ServerName wipe?
Too few wipes are recorded for ServerName to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 7 hours have passed since this world was generated.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on ServerName?
Last seen 13 days 1 hours ago, ServerName is offline right now.
What position does ServerName hold among Rust servers?
Player hours over seven days put ServerName at #12,922, in the top 60% of all ranked servers.
Settings and map
What rules does ServerName enforce, and which settings does it use?
Nothing in the name of ServerName states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ServerName?
The map on ServerName is procedural, made by the game itself.
Server details
Where does ServerName sit geographically?
Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 213.5.195.250:28015 is its address.
What Rust version is ServerName on?
The setup on ServerName is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is ServerName, and is it online at the moment?
ServerName is currently offline, with its last appearance 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
How to join
What is the way to connect to ServerName?
Enter client.connect 213.5.195.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.