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71,129 players on Rust servers right now 11,757 servers online 3,435 with players on 212 fresh wipes in the last three hours Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 1 players on now Updated every five minutes

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Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Key points

  • 1 of 30 players are on now, 3% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #4,957, the top 22% of all ranked servers.
  • The current map has been up 26d 20h, since Saturday 3 October, 03:12 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 30 players

1/ 30players now 3% full
07-day averagepeak 4
#4,957ranktop 22%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,957 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
2

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
1.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 808 on average
411 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 621 on average
947 / 1100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 374 on average
117 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 353 on average
475 / 595
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 338 on average
295 / 430
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 319 on average
30 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Recent wipes on this server averaged a peak of 5 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 20 hours.

Lists and tags

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree fits: 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What meaning do the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree carry?

gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): Slots: 30; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree right now?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is carrying 1 players at the moment, with 30 slots in total. Averaged across seven days, 0 players; the peak was 4. Between now and 48 hours back, 00:00 UTC drew the most players, 1 on average.

How does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is #4,957, placing it in the top 22% of ranked servers.

Map and rules

What rules does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree enforce, and which settings does it use?

Gather rates on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree are 2x, as its name states. A group can reach 10 players at most. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

A procedural map of 4,000 with seed 170709633, generated by the game, runs on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree sit geographically?

There is no region from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.105.171.155:28015.

Is performance on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree steady?

The average server fps was 96 over the last 48 hours; the lowest was 72. Buildings, deployables and everything else in the world added up to a maximum of 113,504 entities. The highest memory usage was 3,046 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it online at the moment?

At the time of this update, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is live. The uptime it reports puts the last restart at about 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Enter client.connect 216.105.171.155:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp30
Max players Slots: 30.
ts10
Group limit Teams are capped at 10.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.