The count
Live coverage · Rust server
solo testing
Offline solo testing is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,829, the top 31% of all ranked servers.
- The current map has been up 12d 23h, since Saturday 17 October, 01:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on solo testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,829 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does solo testing wipe?
The record holds too few of solo testing's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 12 days 23 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does solo testing show up in?
These are the Rust Live Stats lists solo testing fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on solo testing?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list solo testing publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is solo testing at the moment?
Last seen 42 hours ago, solo testing is offline right now. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 04:00 UTC, averaging 1 players.
What position does solo testing hold among Rust servers?
Ranked by seven-day player hours, solo testing is #6,829, placing it in the top 31% of ranked servers.
Rules and settings
What settings and rules does solo testing run?
No gather rate appears in the name solo testing. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on solo testing?
A procedural map, generated by the game, runs on solo testing.
About the server
What location is solo testing in?
There is no region from solo testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 216.16.101.189:28015.
What Rust version is solo testing on?
Rust network protocol 2635 and build 168909 on Windows is what solo testing runs. Steam updates it for you, but your game needs the same protocol to join.
Is solo testing up now, and how steady is its uptime?
As of now, solo testing is offline; the last sighting was 42 hours ago. It was online for 22 of 168 hours in the last 7 full days, or 13% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to solo testing?
Enter client.connect 216.16.101.189:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.