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43,200 players on Rust servers right now 11,655 servers online 2,897 with players on 105 fresh wipes in the last three hours denied learn: 1 players (offline) Updated every five minutes

Live coverage · Rust server

denied learn

Offline denied learn is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,977, the top 45% of all ranked servers.
  • The current map has been up 25d 23h, since Sunday 4 October, 03:46 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#9,977ranktop 45%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on denied learn

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,977 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
87 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
230 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
278 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
274 / 275

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at denied learn?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does denied learn wipe?

The record holds too few of denied learn's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 23 hours.

Lists and tags

Where does denied learn appear in Rust Live Stats lists and filters?

On Rust Live Stats, denied learn is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on denied learn carry?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list denied learn publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on denied learn?

Last seen 3 days 5 hours ago, denied learn is offline right now. Averaged across seven days, 1 players; the peak was 1.

What position does denied learn hold among Rust servers?

Player hours over seven days put denied learn at #9,977, in the top 45% of all ranked servers.

Rules and settings

What rules does denied learn enforce, and which settings does it use?

Nothing in the name of denied learn states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for denied learn?

The map on denied learn is procedural, made by the game itself.

Server details

Where does denied learn sit geographically?

There is no region from denied learn. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 216.164.105.77:28015.

What Rust version is denied learn on?

Rust network protocol 2635 and build 168909 on Windows is what denied learn runs. To join, your game must use the same protocol; Steam handles the update for you.

Does denied learn stay online, and is it up right now?

As of now, denied learn is offline; the last sighting was 3 days 5 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 2 October 2026.

Getting on

What is the way to connect to denied learn?

Enter client.connect 216.164.105.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.