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82,372 players on Rust servers right now 11,805 servers online 3,637 with players on 283 fresh wipes in the last three hours Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 2 players on now Updated every five minutes

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Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Key points

  • 2 of 100 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 7.
  • It ranks #1,957, the top 9% of all ranked servers.
  • The current map has been up 13d 16h, since Friday 16 October, 05:15 UTC.
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3x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 2 of 100 players

2/ 100players now 2% full
27-day averagepeak 7
#1,957ranktop 9%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Wipes

newest first

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
14.3 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
4.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 389 on average
300 / 400
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 181 on average
178 / 225
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 130 on average
208 / 240
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
44 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 118 on average
33 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 104 on average
307 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Recent wipes on this server averaged a peak of 4 players at their busiest. 43 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 16 hours.

Lists and tags

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x fits: 3x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

What meaning do the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at the moment?

2 of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's 100 slots are filled right now. The seven-day average is 2 players, with a peak of 7. The busiest hour in the past 48 was 23:00 UTC, averaging 2 players.

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x compare with other Rust servers in the rankings?

Player hours over seven days put Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,957, in the top 9% of all ranked servers.

Settings and map

What settings and rules does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

Gather rates on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are 3x, as its name states. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

A procedural map of 4,500 with seed 10908, generated by the game, runs on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hosted in?

There is no region from Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.173.119.204:28080.

What is performance like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Server fps averaged 75 over the last 48 hours, with a low of 52. It supported up to 139,874 entities, covering buildings, deployables and all other objects. The highest memory usage was 6,126 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on?

The setup on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it online at the moment?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 5 hours ago. It was online for 158 of 168 hours in the last 7 full days, or 94% of the time. Rust Live Stats has tracked it since 27 September 2026.

Connecting

What steps connect you to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.173.119.204:28080. The server's website: https://piratescoverust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.