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53,199 players on Rust servers right now 11,735 servers online 3,345 with players on 133 fresh wipes in the last three hours Jimmy's Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Jimmy's Test Server

Offline Jimmy's Test Server is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,144, the top 65% of all ranked servers.
  • The current map has been up 26d 21h, since Friday 2 October, 02:17 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,144ranktop 65%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Jimmy's Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,144 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
210 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
28 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Jimmy's Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Jimmy's Test Server wipe, and at what times?

Jimmy's Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 21 hours.

Tags and filters

Which Rust Live Stats filters and lists does Jimmy's Test Server show up in?

The Rust Live Stats lists that include Jimmy's Test Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Jimmy's Test Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Jimmy's Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Jimmy's Test Server right now?

Jimmy's Test Server is not online at the moment, having last been seen 11 days 15 hours ago.

Where does Jimmy's Test Server sit in the server rankings?

Ranked by seven-day player hours, Jimmy's Test Server is #14,144, placing it in the top 65% of ranked servers.

Map and rules

What rules does Jimmy's Test Server enforce, and which settings does it use?

Nothing in the name of Jimmy's Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on Jimmy's Test Server?

The map on Jimmy's Test Server is procedural, made by the game itself.

About the server

Where does Jimmy's Test Server sit geographically?

No region is published by Jimmy's Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.212.241.50:28015.

What Rust version is Jimmy's Test Server on?

The setup on Jimmy's Test Server is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Jimmy's Test Server, and is it online at the moment?

As of now, Jimmy's Test Server is offline; the last sighting was 11 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 September 2026.

Getting on

What is the way to connect to Jimmy's Test Server?

Enter client.connect 216.212.241.50:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.