The count
Live coverage · Rust server
Bigboys 67
Offline Bigboys 67 is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,491, the top 69% of all ranked servers.
- The current map has been up 54d 3h, since Saturday 5 September, 23:46 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Bigboys 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,491 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 16h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Bigboys 67 wipe?
An estimate from the force wipe gives Bigboys 67's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 54 days 3 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does Bigboys 67 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Bigboys 67 are Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on Bigboys 67?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Bigboys 67 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Bigboys 67 at the moment?
Bigboys 67 reads offline at the moment; the last sighting was 39 days 7 hours ago.
How does Bigboys 67 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Bigboys 67 is #15,491, placing it in the top 69% of ranked servers.
Map and rules
What rules does Bigboys 67 enforce, and which settings does it use?
Nothing in the name of Bigboys 67 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is live on Bigboys 67?
A procedural map of 3,000 with seed 1, generated by the game, runs on Bigboys 67. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Bigboys 67 hosted in?
Nothing on Bigboys 67 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 216.225.152.67:9170.
What version of Rust is running on Bigboys 67?
Bigboys 67 operates on Linux with Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Bigboys 67 stay online, and is it up right now?
Bigboys 67 is currently offline, with its last appearance 39 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Bigboys 67?
Enter client.connect 216.225.152.67:9170 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.