The count
LiveLive coverage · NA
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 9.
- It ranks #3,430, the top 15% of all ranked servers, and #567 in NA.
- The current map has been up 27d 22h, since Thursday 1 October, 17:59 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,430 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 31% in NA, and #219 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Sunday 18 October 2026, 05:05 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 3
Force wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 12
- Crowd
- halved by day 14
- Lasted
- 16.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Recent wipes on this server averaged a peak of 10 players at their busiest. 15 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 14.
How often does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe, and at what times?
Once a month is all [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is listed under 2x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the tags listed for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America, which [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep right now?
1 of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep's 100 slots are filled right now. Averaged across seven days, 1 players; the peak was 9. The busiest hour in the past 48 was 00:00 UTC, averaging 8 players.
Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sit in the server rankings?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is #567 in North America on the past week's player hours, and #3,430 overall in the top 15% of ranked servers. Within the quad group, its position is #219.
Rules and settings
What settings and rules does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?
Gather rates on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are 2x, as its name states. The limit is 4 players to a group (quad). pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
A procedural map of 3,500 with seed 1337, generated by the game, runs on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
What location is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep in?
By its own NA tag, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 216.245.177.2:28015.
How well does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform?
The average server fps was 109 over the last 48 hours; the lowest was 84. Entity count reached 91,930: buildings, deployables and the rest of the world. The highest memory usage was 2,461 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?
Rust network protocol 2635 and build 168909 on Windows is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep up now, and how steady is its uptime?
At the time of this update, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is live. About 9 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.245.177.2:28015. You can find its website at https://discord.com/invite/CY26dhSAT.