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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours Test Server: 0 players on now Updated every five minutes

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Test Server

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 22d 20h, since Tuesday 6 October, 10:53 UTC.
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solo

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,339ranktop 69%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test Server

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #198 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
19 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Solo
EU · solo · weekly · 120 on average
28 / 100
Rustafied.com - US Solo
NA · solo · weekly · 104 on average
18 / 100
RustForNoobs.com | Mondays | SOLO ONLY | EU
EU · solo · weekly · 54 on average
35 / 100
RustForNoobs.com | SOLO ONLY | Weekly | EU
EU · solo · weekly · 48 on average
7 / 100
Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP Wipes
NA · solo · monthly · 36 on average
21 / 100
15 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 28 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.

How often does Test Server wipe, and at what times?

Wipes on Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 days 20 hours.

Lists and tags

Where does Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test Server are Live Rust community servers and Solo Rust servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: Solo it appears on the server list.

What do the tags listed for Test Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Test Server at the moment?

0 of Test Server's 30 slots are filled right now. The seven-day average for this server is 0 players.

How does Test Server compare with other Rust servers in the rankings?

Player hours over seven days put Test Server at #15,339, in the top 69% of all ranked servers. Ranked against other solo servers, it comes in at #198.

Rules and settings

Which settings and rules are in force on Test Server?

No gather rate appears in the name Test Server. Solo play only, with no teams. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Test Server?

A procedural map of 4,000 with seed 3513435846, generated by the game, runs on Test Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Test Server hosted in?

Nothing on Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 216.245.177.46:28015 is its address.

What is performance like on Test Server?

The average server fps was 95 over the last 48 hours; the lowest was 76. Entity count reached 88,251: buildings, deployables and the rest of the world. Memory use peaked at 5,624 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Test Server on?

The setup on Test Server is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Test Server stay online, and is it up right now?

Right now Test Server is online. Based on the uptime it reports, the last restart was about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.245.177.46:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts1
Group limit Teams are capped at 1.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.