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48,164 players on Rust servers right now 11,658 servers online 3,140 with players on 112 fresh wipes in the last three hours Live Free Gaming: US Casual PVE/PVP: 0 players on now Updated every five minutes

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Live Free Gaming: US Casual PVE/PVP

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,042, the top 27% of all ranked servers.
  • The current map has been up 27d 13h, since Thursday 1 October, 19:53 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#6,042ranktop 27%
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Live Free Gaming: US Casual PVE/PVP

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,042 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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116 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
40 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
25 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
27 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
10 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
58 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Live Free Gaming: US Casual PVE/PVP?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 32 hours after it.

How often does Live Free Gaming: US Casual PVE/PVP wipe, and at what times?

Nothing wipes Live Free Gaming: US Casual PVE/PVP but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 13 hours.

Tags and filters

Which Rust Live Stats filters and lists does Live Free Gaming: US Casual PVE/PVP show up in?

On Rust Live Stats, Live Free Gaming: US Casual PVE/PVP is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Live Free Gaming: US Casual PVE/PVP signify?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Live Free Gaming: US Casual PVE/PVP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Live Free Gaming: US Casual PVE/PVP right now?

Live Free Gaming: US Casual PVE/PVP is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.

What position does Live Free Gaming: US Casual PVE/PVP hold among Rust servers?

Ranked by seven-day player hours, Live Free Gaming: US Casual PVE/PVP is #6,042, placing it in the top 27% of ranked servers.

Settings and map

Which settings and rules are in force on Live Free Gaming: US Casual PVE/PVP?

Nothing in the name of Live Free Gaming: US Casual PVE/PVP states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Live Free Gaming: US Casual PVE/PVP?

Live Free Gaming: US Casual PVE/PVP runs a game-generated procedural map: size 5,000, seed 827310658. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is Live Free Gaming: US Casual PVE/PVP hosted in?

The name points to North America even though Live Free Gaming: US Casual PVE/PVP publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 216.246.220.112:28015 is its address.

Is performance on Live Free Gaming: US Casual PVE/PVP steady?

Server fps averaged 211 over the last 48 hours, with a low of 118. It supported up to 171,788 entities, covering buildings, deployables and all other objects. Up to 4,682 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Live Free Gaming: US Casual PVE/PVP?

Live Free Gaming: US Casual PVE/PVP operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is Live Free Gaming: US Casual PVE/PVP up now, and how steady is its uptime?

At the time of this update, Live Free Gaming: US Casual PVE/PVP is live. About 10 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to Live Free Gaming: US Casual PVE/PVP?

Enter client.connect 216.246.220.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/whrXuZhYzg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.