The count
LiveLive coverage · NA
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,396, the top 15% of all ranked servers, and #560 in NA.
- The current map has been up 14d 3h, since Thursday 15 October, 18:01 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,396 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 18:01 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 18:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 15 October 2026, 18:01 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 18:01 UTC FW
- Peak
- 8
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Thursday 17 September 2026, 18:02 UTC
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.
On what timetable does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] wipe?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs a every 4 weeks on Thursday at 18:01 UTC wipe pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 14 days 3 hours. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Where does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is listed under 3x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
What meaning do the tags on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] carry?
These are the tags RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] right now?
0 of RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]'s 40 slots are filled right now. Peak over the past week: 4. Average: 1 players. Peak hour over 48 hours: 13:00 UTC, at 3 players on average.
How does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] compare with other Rust servers in the rankings?
Seven-day player hours place RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] at #3,396 overall, in the top 15% of ranked servers and #560 in North America.
Settings and map
What settings and rules does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] run?
The name says it: gathering runs at 3x on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs a game-generated procedural map: size 4,096, seed 390047282. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists RC-Servers.com.
About the server
What location is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] in?
Its NA tag places RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 216.39.240.12:28015 is its address.
What is performance like on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
It never went below 24 server fps in the last 48 hours, averaging 188. It supported up to 94,774 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,552 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
The setup on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] up now, and how steady is its uptime?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is up and running at this moment. Based on the uptime it reports, the last restart was about 11 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Enter client.connect 216.39.240.12:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/KmFxfqDcaM.
