The count
LiveLive coverage · NA
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Key points
- 2 of 1000 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 13.
- It ranks #4,938, the top 22% of all ranked servers, and #835 in NA.
- The current map has been up 28d 14h, since Thursday 1 October, 17:53 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 10h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,938 today
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 10h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and at what times?
An estimate from the force wipe gives [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 14 hours. The tags list wipes as weekly.
Lists and tags
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits: Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
How should you read the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The slot count is 1,000; ts100 (Group limit): Each team holds 100 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser places this server under North America, which [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
2 of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's 1,000 slots are filled right now. Peak over the past week: 13. Average: 0 players. Between now and 48 hours back, 19:00 UTC drew the most players, 6 on average.
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit in the server rankings?
North America places [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames at #835; overall it is #4,938, inside the top 22% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carries no gather rate. A group can reach 100 players at most. combat training is the mode, with aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
A procedural map of 6,000 with seed 1337, generated by the game, runs on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: IFN.GG.
About the server
Which region is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hosted in?
The NA tag on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 216.39.240.61:29011 is its address.
Is performance on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames steady?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 5,374: buildings, deployables and the rest of the world. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The setup on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames up now, and how steady is its uptime?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 10 hours ago. It was online for 119 of 120 hours in the last 5 full days, or 99% of the time. The first sighting by Rust Live Stats was on 24 October 2026.
How to join
How do you get onto [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 216.39.240.61:29011 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://icefuse.com/.
