The count
LiveLive coverage · Rust server
AZPZ Rust
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,262, the top 69% of all ranked servers.
- The current map has been up 6d 11h, since Friday 23 October, 12:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on AZPZ Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,262 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 23 October 2026, 12:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 16 September 2026, 02:00 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 37.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on AZPZ Rust?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does AZPZ Rust wipe?
AZPZ Rust's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 11 hours.
Tags and categories
Which Rust Live Stats filters and lists does AZPZ Rust show up in?
These are the Rust Live Stats lists AZPZ Rust fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for AZPZ Rust signify?
These are the tags AZPZ Rust makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on AZPZ Rust?
0 of AZPZ Rust's 10 slots are filled right now. Averaged over seven days: 0 players.
How does AZPZ Rust compare with other Rust servers in the rankings?
Ranked by seven-day player hours, AZPZ Rust is #15,262, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on AZPZ Rust?
Nothing in the name of AZPZ Rust states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is in use on AZPZ Rust?
Size 5,000, seed 6942069: that is the procedural map the game generates for AZPZ Rust. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does AZPZ Rust sit geographically?
Nothing on AZPZ Rust states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.68.127.110:28015.
What is performance like on AZPZ Rust?
Server fps averaged 77 over the last 48 hours, with a low of 47. Buildings, deployables and everything else in the world added up to a maximum of 142,792 entities. Up to 4,726 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is AZPZ Rust on?
AZPZ Rust operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is AZPZ Rust, and is it online at the moment?
At the time of this update, AZPZ Rust is live. The uptime it reports puts the last restart at about 6 days 9 hours ago. 131 of 168 hours were online in the last 7 full days, giving 78% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to AZPZ Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.68.127.110:28015.