The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,032, the top 67% of all ranked servers.
- The current map has been up 29d 23h, since Sunday 27 September, 19:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,032 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does your_server_name wipe, and at what times?
The record holds too few of your_server_name's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 29 days 23 hours have passed since this world was generated.
Tags and filters
Where does your_server_name appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include your_server_name are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on your_server_name?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which your_server_name publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is your_server_name at the moment?
your_server_name is not online at the moment, having last been seen 27 days 18 hours ago.
Where does your_server_name sit in the server rankings?
On player hours for the past seven days, your_server_name sits at #16,032, inside the top 67% of ranked servers.
Settings and map
What settings and rules does your_server_name run?
No gather rate appears in the name your_server_name. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for your_server_name?
A procedural map, generated by the game, runs on your_server_name.
About the server
What location is your_server_name in?
No region is published by your_server_name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 217.107.106.158:28015.
What version of Rust is running on your_server_name?
The setup on your_server_name is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is your_server_name, and is it online at the moment?
At the time of this update, your_server_name is down, last seen 27 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.
Connecting
How do you get onto your_server_name?
Enter client.connect 217.107.106.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.