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63,000 players on Rust servers right now 11,748 servers online 3,404 with players on 200 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server

Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 16 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,336, the top 71% of all ranked servers.
  • The current map has been up 16d 13h, since Monday 12 October, 21:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 16 players

0/ 16players now 0% full
07-day averagepeak –
#15,336ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,336 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
409 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Wiping

How often does 4Netplayers Rust Server wipe, and at what times?

4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 13 hours.

Lists and tags

Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, 4Netplayers Rust Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on 4Netplayers Rust Server?

Last seen 15 days 19 hours ago, 4Netplayers Rust Server is offline right now.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server is #15,336, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does 4Netplayers Rust Server run?

No gather rate appears in the name 4Netplayers Rust Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on 4Netplayers Rust Server?

Size 4,000, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is 4Netplayers Rust Server in?

There is no region from 4Netplayers Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 217.160.158.24:26100.

What Rust version is 4Netplayers Rust Server on?

4Netplayers Rust Server operates on Linux with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 4Netplayers Rust Server stay online, and is it up right now?

4Netplayers Rust Server is currently offline, with its last appearance 15 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 12 October 2026.

Getting on

What is the way to connect to 4Netplayers Rust Server?

Enter client.connect 217.160.158.24:26100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players 16 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.