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41,553 players on Rust servers right now 11,656 servers online 2,988 with players on 90 fresh wipes in the last three hours Junichi & Saki PVE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Junichi & Saki PVE

Offline Junichi & Saki PVE is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,558, the top 61% of all ranked servers.
  • The current map has been up 35d 21h, since Tuesday 22 September, 04:35 UTC.
Join
moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#14,558ranktop 61%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Junichi & Saki PVE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,558 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.5 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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Chrayntopia ♡ ︎PvE | RP | PvP
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【炮炮PVE启蒙】纯净|特色|突袭|技能
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30 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 52 on average
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Junichi & Saki PVE?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Junichi & Saki PVE wipe?

Junichi & Saki PVE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 35 days 21 hours.

Lists and tags

Which Rust Live Stats filters and lists does Junichi & Saki PVE show up in?

These are the Rust Live Stats lists Junichi & Saki PVE fits: Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Junichi & Saki PVE signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Junichi & Saki PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Junichi & Saki PVE right now?

Last seen 30 days 13 hours ago, Junichi & Saki PVE is offline right now.

Where does Junichi & Saki PVE sit in the server rankings?

On player hours for the past seven days, Junichi & Saki PVE sits at #14,558, inside the top 61% of ranked servers.

Map and rules

What settings and rules does Junichi & Saki PVE run?

No gather rate appears in the name Junichi & Saki PVE. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Junichi & Saki PVE?

A procedural map, generated by the game, runs on Junichi & Saki PVE.

About the server

What location is Junichi & Saki PVE in?

Nothing on Junichi & Saki PVE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 218.40.83.125:28015.

What version of Rust is running on Junichi & Saki PVE?

The setup on Junichi & Saki PVE is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Junichi & Saki PVE, and is it online at the moment?

At the time of this update, Junichi & Saki PVE is down, last seen 30 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 September 2026.

Connecting

What steps connect you to Junichi & Saki PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 218.40.83.125:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players The slot count is 4.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.