Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
57,724 players on Rust servers right now 11,752 servers online 3,422 with players on 129 fresh wipes in the last three hours Junichi & Saki PVE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Junichi & Saki PVE

Offline Junichi & Saki PVE is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,361, the top 24% of all ranked servers.
  • The current map has been up 3d 22h, since Sunday 25 October, 00:32 UTC.
Join
moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
17-day averagepeak 1
#5,361ranktop 24%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Junichi & Saki PVE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,361 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
281 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 238 on average
231 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
120 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
20 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Junichi & Saki PVE?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Junichi & Saki PVE wipe?

Junichi & Saki PVE's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does Junichi & Saki PVE show up in?

These are the Rust Live Stats lists Junichi & Saki PVE fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Junichi & Saki PVE signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Junichi & Saki PVE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Junichi & Saki PVE right now?

Junichi & Saki PVE is not online at the moment, having last been seen 3 days 11 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does Junichi & Saki PVE sit in the server rankings?

Player hours over seven days put Junichi & Saki PVE at #5,361, in the top 24% of all ranked servers.

Settings and map

Which settings and rules are in force on Junichi & Saki PVE?

The name Junichi & Saki PVE carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Junichi & Saki PVE?

Junichi & Saki PVE uses a procedural map, which the game generates.

Server facts

Where does Junichi & Saki PVE sit geographically?

Nothing on Junichi & Saki PVE states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 218.40.83.125:28015.

What Rust version is Junichi & Saki PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Junichi & Saki PVE runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Junichi & Saki PVE, and is it online at the moment?

At the time of this update, Junichi & Saki PVE is down, last seen 3 days 11 hours ago. 39 of 168 hours were online in the last 7 full days, giving 23% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Junichi & Saki PVE?

Enter client.connect 218.40.83.125:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.