The count
LiveLive coverage · Rust server
Private
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 15d 1h, since Wednesday 14 October, 05:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 14 October 2026, 05:48 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Private?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Private wipe?
Private's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 15 days 1 hours.
Tags and filters
Where does Private appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Private are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Private?
gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Private publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Private right now?
0 players are on Private at the moment. The seven-day average for this server is 0 players.
How does Private compare with other Rust servers in the rankings?
On player hours for the past seven days, Private sits at #15,339, inside the top 69% of ranked servers.
Rules and settings
What rules does Private enforce, and which settings does it use?
No gather rate appears in the name Private. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Private?
Private runs a game-generated procedural map: size 5,000, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is Private hosted in?
No region is published by Private. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 220.158.20.49:28015.
What is performance like on Private?
The average server fps was 77 over the last 48 hours; the lowest was 42. It supported up to 138,736 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,490 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Private?
The setup on Private is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Private up now, and how steady is its uptime?
Right now Private is online. Based on the uptime it reports, the last restart was about 11 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to Private?
Enter client.connect 220.158.20.49:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.