The count
Live coverage · Rust server
WindowsGSM - Server #1
Offline WindowsGSM - Server #1 is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #15,164, the top 69% of all ranked servers.
- The current map has been up 19d 6h, since Friday 9 October, 15:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WindowsGSM - Server #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,164 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 9 October 2026, 15:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at WindowsGSM - Server #1?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does WindowsGSM - Server #1 wipe, and at what times?
Too few wipes are recorded for WindowsGSM - Server #1 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 6 hours have passed since this world was generated.
Tags and categories
Where does WindowsGSM - Server #1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists WindowsGSM - Server #1 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on WindowsGSM - Server #1?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which WindowsGSM - Server #1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on WindowsGSM - Server #1 right now?
Last seen 19 days 5 hours ago, WindowsGSM - Server #1 is offline right now.
How does WindowsGSM - Server #1 compare with other Rust servers in the rankings?
On player hours for the past seven days, WindowsGSM - Server #1 sits at #15,164, inside the top 69% of ranked servers.
Map and rules
What rules does WindowsGSM - Server #1 enforce, and which settings does it use?
Nothing in the name of WindowsGSM - Server #1 states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for WindowsGSM - Server #1?
WindowsGSM - Server #1 uses a procedural map, which the game generates.
Server facts
Which region is WindowsGSM - Server #1 hosted in?
Nothing on WindowsGSM - Server #1 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 220.245.200.16:28015.
What version of Rust is running on WindowsGSM - Server #1?
The setup on WindowsGSM - Server #1 is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does WindowsGSM - Server #1 stay online, and is it up right now?
WindowsGSM - Server #1 is currently offline, with its last appearance 19 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to WindowsGSM - Server #1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 220.245.200.16:28015.