The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 27d 21h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does TestServer wipe?
TestServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 21 hours have passed since this world was generated.
Tags and categories
Where does TestServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.
What meaning do the tags on TestServer carry?
These are the tags TestServer makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is TestServer at the moment?
TestServer reads offline at the moment; the last sighting was 7 days 11 hours ago.
Where does TestServer sit in the server rankings?
Ranked by seven-day player hours, TestServer is #15,335, placing it in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #618.
Settings and map
Which settings and rules are in force on TestServer?
The name TestServer carries no gather rate. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does TestServer sit geographically?
Nothing on TestServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 221.227.64.75:10241.
What Rust version is TestServer on?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TestServer stay online, and is it up right now?
TestServer is currently offline, with its last appearance 7 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
Connecting
How do you get onto TestServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 221.227.64.75:10241.