The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,958, the top 60% of all ranked servers.
- The current map has been up 27d 14h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,958 today
Rank
daily · 1 is bestTop 60% of all ranked servers, and #563 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TestServer wipe?
The record holds too few of TestServer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 14 hours.
Lists and tags
Where does TestServer appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TestServer publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on TestServer?
TestServer is not online at the moment, having last been seen 15 days 4 hours ago.
Where does TestServer sit in the server rankings?
Player hours over seven days put TestServer at #12,958, in the top 60% of all ranked servers. Ranked against other quad servers, it comes in at #563.
Settings and map
Which settings and rules are in force on TestServer?
The name TestServer carries no gather rate. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
Which region is TestServer hosted in?
No region is published by TestServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 221.227.66.28:10241 is its address.
What Rust version is TestServer on?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. Steam updates it for you, but your game needs the same protocol to join.
Is TestServer up now, and how steady is its uptime?
At the time of this update, TestServer is down, last seen 15 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 October 2026.
How to join
How do you get onto TestServer?
Enter client.connect 221.227.66.28:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.