The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,972, the top 59% of all ranked servers.
- The current map has been up 27d 18h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,972 today
Rank
daily · 1 is bestTop 59% of all ranked servers, and #562 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 18 hours have passed since this world was generated.
Tags and categories
Where does TestServer appear in Rust Live Stats lists and filters?
On Rust Live Stats, TestServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on TestServer?
TestServer is not online at the moment, having last been seen 12 days 8 hours ago.
How does TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServer sits at #12,972, inside the top 59% of ranked servers. Ranked against other quad servers, it comes in at #562.
Map and rules
What settings and rules does TestServer run?
The name TestServer carries no gather rate. The limit is 4 players to a group (quad). survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Server facts
Where does TestServer sit geographically?
There is no region from TestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 221.228.176.105:10241.
What Rust version is TestServer on?
TestServer operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.
Is TestServer up now, and how steady is its uptime?
As of now, TestServer is offline; the last sighting was 12 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
Getting on
What steps connect you to TestServer?
Enter client.connect 221.228.176.105:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.