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101,834 players on Rust servers right now 11,857 servers online 3,918 with players on 547 fresh wipes in the last three hours TestServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,397, the top 62% of all ranked servers.
  • The current map has been up 27d 14h, since Friday 2 October, 05:20 UTC.
Join
quad moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#13,397ranktop 62%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,397 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

When does TestServer wipe?

Too few wipes are recorded for TestServer to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 14 hours.

Tags and filters

Where does TestServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, TestServer is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.

What do the tags listed for TestServer signify?

These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on TestServer?

TestServer is not online at the moment, having last been seen 14 days 4 hours ago.

How does TestServer compare with other Rust servers in the rankings?

Player hours over seven days put TestServer at #13,397, in the top 62% of all ranked servers. The server sits at #576 among quad servers.

Map and rules

Which settings and rules are in force on TestServer?

Nothing in the name of TestServer states a gather rate. The limit is 4 players to a group (quad). It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Where does TestServer sit geographically?

Nothing on TestServer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 221.228.177.97:10241.

What Rust version is TestServer on?

The setup on TestServer is Rust network protocol 2634 and build 167231 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does TestServer stay online, and is it up right now?

As of now, TestServer is offline; the last sighting was 14 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.

How to join

What steps connect you to TestServer?

Enter client.connect 221.228.177.97:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts4
Group limit Each team holds 4 at most.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.