The count
LiveLive coverage · EA
RnC 2 | Experimental
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,421, the top 51% of all ranked servers, and #443 in EA.
- The current map has been up 16d 5h, since Tuesday 13 October, 13:30 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RnC 2 | Experimental
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,421 today
Rank
daily · 1 is bestTop 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RnC 2 | Experimental wipe?
The next wipe on RnC 2 | Experimental is an estimate, drawn from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 16 days 5 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does RnC 2 | Experimental appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RnC 2 | Experimental are Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. Under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.
What do the tags listed for RnC 2 | Experimental signify?
These are the tags RnC 2 | Experimental makes public: gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): The slot count is 30; ts10 (Group limit): Team cap: 10; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): East Asia is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on RnC 2 | Experimental?
RnC 2 | Experimental is carrying 0 players at the moment, with 30 slots in total. Averaged across seven days, 0 players; the peak was 1.
What position does RnC 2 | Experimental hold among Rust servers?
Asia places RnC 2 | Experimental at #443; overall it is #11,421, inside the top 51% of ranked servers, by seven-day player hours.
Rules and settings
What settings and rules does RnC 2 | Experimental run?
Nothing in the name of RnC 2 | Experimental states a gather rate. The cap on a group is 10 players. It runs roleplay, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on RnC 2 | Experimental?
A procedural map of 3,500 with seed 6480561, generated by the game, runs on RnC 2 | Experimental. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is RnC 2 | Experimental hosted in?
The EA tag on RnC 2 | Experimental lists it in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 23.106.54.134:28025.
How well does RnC 2 | Experimental perform?
The average server fps was 104 over the last 48 hours; the lowest was 2. Entity count reached 69,469: buildings, deployables and the rest of the world. The highest memory usage was 1,926 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RnC 2 | Experimental?
The setup on RnC 2 | Experimental is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is RnC 2 | Experimental up now, and how steady is its uptime?
At the time of this update, RnC 2 | Experimental is live. Based on the uptime it reports, the last restart was about 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 October 2026.
How to join
What is the way to connect to RnC 2 | Experimental?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.106.54.134:28025. The server's website: https://discord.com/invite/hTzDrZTVab.