The count
LiveLive coverage · EU
Complete Build System | by hionet.com
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,674, the top 66% of all ranked servers, and #2499 in EU.
- It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Complete Build System | by hionet.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,674 today
Rank
daily · 1 is bestTop 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 00:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 00:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 00:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 00:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Saturday 24 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 23:02 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 11 earlier resets
World reset
New world
Tuesday 20 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 19 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 18 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Saturday 17 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 16 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Thursday 15 October 2026, 23:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 0 players at the peak
Wednesday 14 October 2026, 23:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 1 players at the peak
Thursday 1 October 2026, 18:24 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.2 days
- Players before
- 0
World reset
New world; 1 players at the peak
Tuesday 15 September 2026, 15:01 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 16.1 days
- Players before
- 0
World reset
New world; 1 players at the peak
Monday 14 September 2026, 15:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 0 players at the peak
Sunday 13 September 2026, 15:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Complete Build System | by hionet.com wipe, and at what times?
A new world comes every few hours on Complete Build System | by hionet.com, which means resets rather than wipes and no schedule to follow.
Lists and tags
Where does Complete Build System | by hionet.com appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Complete Build System | by hionet.com are EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What meaning do the tags on Complete Build System | by hionet.com carry?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^k (Build server): Use this server to practise and design your bases; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server: that is the tag list Complete Build System | by hionet.com publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Complete Build System | by hionet.com right now?
0 of Complete Build System | by hionet.com's 10 slots are filled right now. Peak over the past week: 1. Average: 0 players.
What position does Complete Build System | by hionet.com hold among Rust servers?
Europe places Complete Build System | by hionet.com at #2,499; overall it is #14,674, inside the top 66% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does Complete Build System | by hionet.com run?
No gather rate appears in the name Complete Build System | by hionet.com. The default applies: 8 players to a group. It runs build & creative, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Complete Build System | by hionet.com?
Size 4,500, seed 1337: that is the procedural map the game generates for Complete Build System | by hionet.com. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server facts
Where does Complete Build System | by hionet.com sit geographically?
Its EU tag places Complete Build System | by hionet.com in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 23.81.34.186:25015.
Is performance on Complete Build System | by hionet.com steady?
The average server fps was 57 over the last 48 hours; the lowest was 3. Buildings, deployables and everything else in the world added up to a maximum of 20,173 entities. The highest memory usage was 2,118 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Complete Build System | by hionet.com?
The setup on Complete Build System | by hionet.com is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Complete Build System | by hionet.com, and is it online at the moment?
At the time of this update, Complete Build System | by hionet.com is live. About 4 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Complete Build System | by hionet.com?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.81.34.186:25015. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.