The count
LiveLive coverage · Rust server
Rusty Paradise Testing
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,420, the top 69% of all ranked servers.
- The current map has been up 25d 1h, since Saturday 3 October, 01:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rusty Paradise Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,420 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 01:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 12:37 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 10.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rusty Paradise Testing?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
When does Rusty Paradise Testing wipe?
Too few wipes are recorded for Rusty Paradise Testing to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does Rusty Paradise Testing show up in?
These are the Rust Live Stats lists Rusty Paradise Testing fits: Modded Rust servers live now and Trio Rust servers, live. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
How should you read the tags on Rusty Paradise Testing?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rusty Paradise Testing publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Rusty Paradise Testing at the moment?
Rusty Paradise Testing is carrying 0 players at the moment, with 100 slots in total. Averaged over seven days: 0 players.
What position does Rusty Paradise Testing hold among Rust servers?
Player hours over seven days put Rusty Paradise Testing at #15,420, in the top 69% of all ranked servers. Within the trio group, its position is #529.
Map and rules
Which settings and rules are in force on Rusty Paradise Testing?
The name Rusty Paradise Testing carries no gather rate. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rusty Paradise Testing?
Rusty Paradise Testing runs a game-generated procedural map: size 4,250, seed 1760108465. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Rusty Paradise Testing hosted in?
Nothing on Rusty Paradise Testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 23.87.63.84:28020.
How well does Rusty Paradise Testing perform?
The average server fps was 39 over the last 48 hours; the lowest was 27. Entity count reached 107,075: buildings, deployables and the rest of the world. The highest memory usage was 4,751 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Rusty Paradise Testing on?
Rusty Paradise Testing operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rusty Paradise Testing stay online, and is it up right now?
Right now Rusty Paradise Testing is online. Based on the uptime it reports, the last restart was about 15 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Rusty Paradise Testing?
Enter client.connect 23.87.63.84:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/J4CFHfE.