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39,046 players on Rust servers right now 11,640 servers online 2,948 with players on 72 fresh wipes in the last three hours Rusty Paradise Testing: 0 players on now Updated every five minutes

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Rusty Paradise Testing

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 25d 1h, since Saturday 3 October, 01:24 UTC.
Join
trio moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,420ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rusty Paradise Testing

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 3 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
10.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EU · trio · weekly · 56 on average
55 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包
EA · trio · weekly · 21 on average
29 / 100
GORILA.RU Random Item Jump (Random Item)
trio · weekly · 19 on average
8 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
EU · trio · monthly · 15 on average
1 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
0 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 12 on average
7 / 550

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rusty Paradise Testing?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.

When does Rusty Paradise Testing wipe?

Too few wipes are recorded for Rusty Paradise Testing to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rusty Paradise Testing show up in?

These are the Rust Live Stats lists Rusty Paradise Testing fits: Modded Rust servers live now and Trio Rust servers, live. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

How should you read the tags on Rusty Paradise Testing?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rusty Paradise Testing publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Rusty Paradise Testing at the moment?

Rusty Paradise Testing is carrying 0 players at the moment, with 100 slots in total. Averaged over seven days: 0 players.

What position does Rusty Paradise Testing hold among Rust servers?

Player hours over seven days put Rusty Paradise Testing at #15,420, in the top 69% of all ranked servers. Within the trio group, its position is #529.

Map and rules

Which settings and rules are in force on Rusty Paradise Testing?

The name Rusty Paradise Testing carries no gather rate. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Rusty Paradise Testing?

Rusty Paradise Testing runs a game-generated procedural map: size 4,250, seed 1760108465. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is Rusty Paradise Testing hosted in?

Nothing on Rusty Paradise Testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 23.87.63.84:28020.

How well does Rusty Paradise Testing perform?

The average server fps was 39 over the last 48 hours; the lowest was 27. Entity count reached 107,075: buildings, deployables and the rest of the world. The highest memory usage was 4,751 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Rusty Paradise Testing on?

Rusty Paradise Testing operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rusty Paradise Testing stay online, and is it up right now?

Right now Rusty Paradise Testing is online. Based on the uptime it reports, the last restart was about 15 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Rusty Paradise Testing?

Enter client.connect 23.87.63.84:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/J4CFHfE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts3
Group limit Teams are capped at 3.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.