The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,409, the top 71% of all ranked servers.
- The current map has been up 18d 8h, since Sunday 11 October, 03:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,409 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Sunday 11 October 2026, 03:49 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Test?
The average peak across its recent wipes is 6 players. The crowd on the latest wipe peaked 25 hours in.
How often does Test wipe, and at what times?
The record holds too few of Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 8 hours have passed since this world was generated.
Lists and tags
Where does Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Test?
Test is not online at the moment, having last been seen 16 days 8 hours ago.
Where does Test sit in the server rankings?
Ranked by seven-day player hours, Test is #15,409, placing it in the top 71% of ranked servers.
Settings and map
What settings and rules does Test run?
The name Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test?
Test runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Test hosted in?
Nothing on Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 24.113.60.221:28015 is its address.
What version of Rust is running on Test?
The setup on Test is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Test up now, and how steady is its uptime?
Test is currently offline, with its last appearance 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.113.60.221:28015.