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32,059 players on Rust servers right now 11,620 servers online 2,776 with players on 73 fresh wipes in the last three hours :thinking:: 0 players (offline) Updated every five minutes

Live coverage · Rust server

:thinking:

Offline :thinking: is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,351, the top 69% of all ranked servers.
  • The current map has been up 7d 10h, since Wednesday 21 October, 19:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,351ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on :thinking:

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
8.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.3 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
57 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at :thinking:?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does :thinking: wipe?

Wipes on :thinking: come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does :thinking: show up in?

On Rust Live Stats, :thinking: is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for :thinking: signify?

These are the tags :thinking: makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167295 (Build): This server runs game build 167295; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on :thinking: right now?

:thinking: reads offline at the moment; the last sighting was 6 days 22 hours ago. Averaged over seven days: 0 players.

How does :thinking: compare with other Rust servers in the rankings?

On player hours for the past seven days, :thinking: sits at #15,351, inside the top 69% of ranked servers.

Map and rules

What settings and rules does :thinking: run?

Nothing in the name of :thinking: states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

About the server

Where does :thinking: sit geographically?

No region is published by :thinking:. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.134.191.89:28015.

What version of Rust is running on :thinking:?

The setup on :thinking: is Rust network protocol 2634 and build 167295 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does :thinking: stay online, and is it up right now?

As of now, :thinking: is offline; the last sighting was 6 days 22 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to :thinking:?

Enter client.connect 24.134.191.89:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167295
Build This server runs game build 167295.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.