The count
LiveLive coverage · NA
Together We Rust | Build Server
Key points
- 2 of 125 players are on now, 2% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,123, the top 10% of all ranked servers, and #333 in NA.
- The current map has been up 26d 3h, since Thursday 1 October, 20:14 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Together We Rust | Build Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,123 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 19:27 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Together We Rust | Build Server?
At their busiest, its recent wipes averaged 7 players. Peak population on the latest wipe came 34 hours after it.
On what timetable does Together We Rust | Build Server wipe?
Once a month is all Together We Rust | Build Server wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 3 hours have passed since this world was generated.
Lists and tags
Which operator is behind Together We Rust | Build Server?
Among the servers we track, only Together We Rust | Build Server uses this togetherwerust.com hostname.
Which Rust Live Stats filters and lists does Together We Rust | Build Server show up in?
These are the Rust Live Stats lists Together We Rust | Build Server fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now, Rust roleplay servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Together We Rust | Build Server?
gmvanilla (Game mode): Survival in the vanilla style; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^r (Roleplay): The server runs roleplay; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Base practice and design is what this server offers; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server: that is the tag list Together We Rust | Build Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Together We Rust | Build Server at the moment?
Live now: 2 players on Together We Rust | Build Server, out of 125 slots. The seven-day average is 2 players, with a peak of 8. The busiest hour in the past 48 was 22:00 UTC, averaging 5 players.
How does Together We Rust | Build Server compare with other Rust servers in the rankings?
Seven-day player hours place Together We Rust | Build Server at #2,123 overall, in the top 10% of ranked servers and #333 in North America.
Rules and settings
What rules does Together We Rust | Build Server enforce, and which settings does it use?
No gather rate appears in the name Together We Rust | Build Server. The default applies: 8 players to a group. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Together We Rust | Build Server?
Size 4,250, seed 845992178: that is the procedural map the game generates for Together We Rust | Build Server. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Together We Rust | Build Server in?
The NA tag on Together We Rust | Build Server lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 24.136.4.198:28015 is its address.
Is performance on Together We Rust | Build Server steady?
Server fps averaged 152 over the last 48 hours, with a low of 96. It supported up to 168,656 entities, covering buildings, deployables and all other objects. Up to 4,515 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Together We Rust | Build Server?
Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does Together We Rust | Build Server stay online, and is it up right now?
At the time of this update, Together We Rust | Build Server is live. About 42 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Together We Rust | Build Server?
Enter client.connect 24.136.4.198:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/Xph6ycHG9q.