The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,330, the top 70% of all ranked servers.
- The current map has been up 26d 3h, since Thursday 1 October, 23:20 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,330 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 23:20 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at <SERVER_NAME>?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does <SERVER_NAME> wipe, and at what times?
Once a month is all <SERVER_NAME> wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 26 days 3 hours.
Tags and filters
Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?
On Rust Live Stats, <SERVER_NAME> is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for <SERVER_NAME> signify?
These are the tags <SERVER_NAME> makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is <SERVER_NAME> at the moment?
<SERVER_NAME> reads offline at the moment; the last sighting was 10 days 2 hours ago.
How does <SERVER_NAME> compare with other Rust servers in the rankings?
On player hours for the past seven days, <SERVER_NAME> sits at #15,330, inside the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on <SERVER_NAME>?
Nothing in the name of <SERVER_NAME> states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for <SERVER_NAME>?
The map on <SERVER_NAME> is procedural, made by the game itself.
Server details
Where does <SERVER_NAME> sit geographically?
Nothing on <SERVER_NAME> states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.171.68.3:28015.
What version of Rust is running on <SERVER_NAME>?
The setup on <SERVER_NAME> is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does <SERVER_NAME> stay online, and is it up right now?
As of now, <SERVER_NAME> is offline; the last sighting was 10 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto <SERVER_NAME>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.171.68.3:28015.