Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,046 players on Rust servers right now 11,640 servers online 2,948 with players on 68 fresh wipes in the last three hours <SERVER_NAME>: 0 players (offline) Updated every five minutes

Live coverage · Rust server

<SERVER_NAME>

Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,330, the top 70% of all ranked servers.
  • The current map has been up 26d 3h, since Thursday 1 October, 23:20 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 15h, with the force wipe.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,330ranktop 70%
26d agolast wipeno schedule published
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on <SERVER_NAME>

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,330 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
244 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
120 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
47 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
53 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at <SERVER_NAME>?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does <SERVER_NAME> wipe, and at what times?

Once a month is all <SERVER_NAME> wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 26 days 3 hours.

Tags and filters

Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?

On Rust Live Stats, <SERVER_NAME> is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for <SERVER_NAME> signify?

These are the tags <SERVER_NAME> makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is <SERVER_NAME> at the moment?

<SERVER_NAME> reads offline at the moment; the last sighting was 10 days 2 hours ago.

How does <SERVER_NAME> compare with other Rust servers in the rankings?

On player hours for the past seven days, <SERVER_NAME> sits at #15,330, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on <SERVER_NAME>?

Nothing in the name of <SERVER_NAME> states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for <SERVER_NAME>?

The map on <SERVER_NAME> is procedural, made by the game itself.

Server details

Where does <SERVER_NAME> sit geographically?

Nothing on <SERVER_NAME> states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.171.68.3:28015.

What version of Rust is running on <SERVER_NAME>?

The setup on <SERVER_NAME> is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does <SERVER_NAME> stay online, and is it up right now?

As of now, <SERVER_NAME> is offline; the last sighting was 10 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto <SERVER_NAME>?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.171.68.3:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.