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57,954 players on Rust servers right now 11,720 servers online 3,334 with players on 174 fresh wipes in the last three hours Infantry: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Infantry

Offline Infantry is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,258, the top 65% of all ranked servers.
  • The current map has been up 28d 10h, since Wednesday 30 September, 23:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of ? players

1/ ?players now
07-day averagepeak –
#15,258ranktop 65%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Infantry

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,258 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.7 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Infantry?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it.

How often does Infantry wipe, and at what times?

Infantry's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 10 hours.

Tags and filters

Which Rust Live Stats filters and lists does Infantry show up in?

These are the Rust Live Stats lists Infantry fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Infantry?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166369 (Build): Build: 166369; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Infantry publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Infantry right now?

Infantry is not online at the moment, having last been seen 27 days 17 hours ago.

Where does Infantry sit in the server rankings?

On player hours for the past seven days, Infantry sits at #15,258, inside the top 65% of ranked servers.

Rules and settings

Which settings and rules are in force on Infantry?

No gather rate appears in the name Infantry. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server details

Where does Infantry sit geographically?

No region is published by Infantry. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.182.80.234:28115.

What Rust version is Infantry on?

The setup on Infantry is Rust network protocol 2634 and build 166369 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Infantry stay online, and is it up right now?

As of now, Infantry is offline; the last sighting was 27 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 29 September 2026.

Connecting

What is the way to connect to Infantry?

Enter client.connect 24.182.80.234:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166369,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players 0 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166369
Build Build: 166369.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.