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36,954 players on Rust servers right now 11,621 servers online 2,901 with players on 57 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players on now Updated every five minutes

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My Rust server | Powered by AMP

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,261, the top 69% of all ranked servers.
  • The current map has been up 23d 22h, since Sunday 4 October, 04:35 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#15,261ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Rust server | Powered by AMP

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,261 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
8.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
23 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
113 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Rust server | Powered by AMP?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

When does My Rust server | Powered by AMP wipe?

Too few wipes are recorded for My Rust server | Powered by AMP to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

These are the Rust Live Stats lists My Rust server | Powered by AMP fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for My Rust server | Powered by AMP signify?

These are the tags My Rust server | Powered by AMP makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on My Rust server | Powered by AMP right now?

Live now: 0 players on My Rust server | Powered by AMP, out of 100 slots. The seven-day average is 0 players, with a peak of 1.

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,261, in the top 69% of all ranked servers.

Settings and map

What rules does My Rust server | Powered by AMP enforce, and which settings does it use?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Rust server | Powered by AMP?

A procedural map of 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 24.216.36.70:28015.

How well does My Rust server | Powered by AMP perform?

Server fps averaged 136 over the last 48 hours, with a low of 83. It supported up to 111,765 entities, covering buildings, deployables and all other objects. Up to 4,226 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is My Rust server | Powered by AMP on?

The setup on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Rust server | Powered by AMP up now, and how steady is its uptime?

My Rust server | Powered by AMP is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to My Rust server | Powered by AMP?

Enter client.connect 24.216.36.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.