The count
LiveLive coverage · Rust server
My Rust server | Powered by AMP
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,261, the top 69% of all ranked servers.
- The current map has been up 23d 22h, since Sunday 4 October, 04:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Rust server | Powered by AMP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,261 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 4 October 2026, 04:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 16:03 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 8.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at My Rust server | Powered by AMP?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
When does My Rust server | Powered by AMP wipe?
Too few wipes are recorded for My Rust server | Powered by AMP to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?
These are the Rust Live Stats lists My Rust server | Powered by AMP fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for My Rust server | Powered by AMP signify?
These are the tags My Rust server | Powered by AMP makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on My Rust server | Powered by AMP right now?
Live now: 0 players on My Rust server | Powered by AMP, out of 100 slots. The seven-day average is 0 players, with a peak of 1.
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #15,261, in the top 69% of all ranked servers.
Settings and map
What rules does My Rust server | Powered by AMP enforce, and which settings does it use?
Nothing in the name of My Rust server | Powered by AMP states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for My Rust server | Powered by AMP?
A procedural map of 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is My Rust server | Powered by AMP in?
No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 24.216.36.70:28015.
How well does My Rust server | Powered by AMP perform?
Server fps averaged 136 over the last 48 hours, with a low of 83. It supported up to 111,765 entities, covering buildings, deployables and all other objects. Up to 4,226 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is My Rust server | Powered by AMP on?
The setup on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is My Rust server | Powered by AMP up now, and how steady is its uptime?
My Rust server | Powered by AMP is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to My Rust server | Powered by AMP?
Enter client.connect 24.216.36.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.