The count
LiveLive coverage · Rust server
WHYPrintRust
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #11,291, the top 51% of all ranked servers.
- The current map has been up 26d 19h, since Thursday 1 October, 23:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WHYPrintRust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,291 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 23:15 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 23:26 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe: no peak counted yet
Friday 4 September 2026, 23:28 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 26 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at WHYPrintRust?
Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
When does WHYPrintRust wipe?
WHYPrintRust wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 19 hours have passed since this world was generated.
Tags and categories
Where does WHYPrintRust appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include WHYPrintRust are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for WHYPrintRust signify?
These are the tags WHYPrintRust makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on WHYPrintRust?
WHYPrintRust is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 2.
Where does WHYPrintRust sit in the server rankings?
Player hours over seven days put WHYPrintRust at #11,291, in the top 51% of all ranked servers.
Map and rules
What settings and rules does WHYPrintRust run?
No gather rate appears in the name WHYPrintRust. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is live on WHYPrintRust?
WHYPrintRust uses a procedural map, which the game generates.
Server details
What location is WHYPrintRust in?
No region is published by WHYPrintRust. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 24.42.149.142:28015.
What Rust version is WHYPrintRust on?
The setup on WHYPrintRust is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is WHYPrintRust up now, and how steady is its uptime?
WHYPrintRust is up and running at this moment. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to WHYPrintRust?
Enter client.connect 24.42.149.142:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.