The count
Live coverage · Rust server
Cyclops Monthly Server {US}
Offline Cyclops Monthly Server {US} is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 3 of 50 players are on at the last check, 6% full.
- Over the last seven days it averages 0 players.
- It ranks #10,595, the top 49% of all ranked servers.
- The current map has been up 27d 13h, since Thursday 1 October, 17:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cyclops Monthly Server {US}
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,595 today
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Thursday 1 October 2026, 13:54 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Cyclops Monthly Server {US}?
The average peak across its recent wipes is 5 players. The crowd on the latest wipe peaked 36 hours in.
On what timetable does Cyclops Monthly Server {US} wipe?
The record holds too few of Cyclops Monthly Server {US}'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Cyclops Monthly Server {US} show up in?
On Rust Live Stats, Cyclops Monthly Server {US} is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Cyclops Monthly Server {US} carry?
These are the tags Cyclops Monthly Server {US} makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Cyclops Monthly Server {US} at the moment?
Cyclops Monthly Server {US} is not online at the moment, having last been seen 13 days 23 hours ago.
What position does Cyclops Monthly Server {US} hold among Rust servers?
Player hours over seven days put Cyclops Monthly Server {US} at #10,595, in the top 49% of all ranked servers.
Map and rules
What settings and rules does Cyclops Monthly Server {US} run?
Nothing in the name of Cyclops Monthly Server {US} states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} runs a game-generated procedural map: size 4,250, seed 481893192. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Cyclops Monthly Server {US} hosted in?
There is no region tag on Cyclops Monthly Server {US}; its name still points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 24.5.139.173:28015.
What Rust version is Cyclops Monthly Server {US} on?
Cyclops Monthly Server {US} operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is Cyclops Monthly Server {US} up now, and how steady is its uptime?
At the time of this update, Cyclops Monthly Server {US} is down, last seen 13 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Cyclops Monthly Server {US}?
Enter client.connect 24.5.139.173:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
