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70,411 players on Rust servers right now 11,811 servers online 3,728 with players on 131 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,843, the top 61% of all ranked servers.
  • The current map has been up 24d 19h, since Saturday 3 October, 02:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,843ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,843 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
618 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
78 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
323 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
146 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
138 / 225

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does My Server Name wipe, and at what times?

My Server Name's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 19 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Server Name publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 23 days 6 hours ago.

Where does My Server Name sit in the server rankings?

Ranked by seven-day player hours, My Server Name is #13,843, placing it in the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server details

What location is My Server Name in?

There is no region from My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 27.121.14.56:28015.

What version of Rust is running on My Server Name?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Server Name, and is it online at the moment?

At the time of this update, My Server Name is down, last seen 23 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to My Server Name?

Enter client.connect 27.121.14.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.