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43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours First Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

First Server

Offline First Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,890, the top 61% of all ranked servers.
  • The current map has been up 26d 18h, since Friday 2 October, 13:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,890ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on First Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,890 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
283 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
255 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at First Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does First Server wipe?

Too few wipes are recorded for First Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 18 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does First Server show up in?

On Rust Live Stats, First Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on First Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list First Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is First Server at the moment?

First Server reads offline at the moment; the last sighting was 25 days ago.

How does First Server compare with other Rust servers in the rankings?

Player hours over seven days put First Server at #13,890, in the top 61% of all ranked servers.

Map and rules

What rules does First Server enforce, and which settings does it use?

Nothing in the name of First Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on First Server?

The map on First Server is procedural, made by the game itself.

Server facts

Which region is First Server hosted in?

There is no region from First Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 27.130.34.135:28015.

What Rust version is First Server on?

First Server operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Is First Server up now, and how steady is its uptime?

First Server is currently offline, with its last appearance 25 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto First Server?

Enter client.connect 27.130.34.135:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players The slot count is 500.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.