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39,326 players on Rust servers right now 11,626 servers online 2,997 with players on 96 fresh wipes in the last three hours Test Server | Red Lava World: 0 players (offline) Updated every five minutes

Live coverage · EU

Test Server | Red Lava World

Offline Test Server | Red Lava World is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,967, the top 71% of all ranked servers, and #2522 in EU.
  • The current map has been up 21d 12h, since Tuesday 6 October, 18:59 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 11h, with the force wipe.
Join
monthly wipes vanillapve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,967ranktop 71% · #2522 in EU
21d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Test Server | Red Lava World

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 11h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
11 / 200
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 11 on average
3 / 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe
EU · groups of 100+ · monthly · 8 on average
4 / 100
Wastelands Noob Friendly PvE [EU]
EU · groups of 8+ · monthly · 8 on average
2 / 100
[RU][PVE] Big mother family [classic]
EU · groups of 8+ · monthly · 8 on average
3 / 40
[EU] PureRust | PvE | No Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 7 on average
0 / 150

Quick answers

from the figures on this page

Wipe schedule

How often does Test Server | Red Lava World wipe, and at what times?

Estimating Test Server | Red Lava World's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 21 days 12 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does Test Server | Red Lava World show up in?

These are the Rust Live Stats lists Test Server | Red Lava World fits: EU Rust servers, live, Live Rust community servers, Rust PvE servers, live now and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Test Server | Red Lava World?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): PvE: players do not fight each other, and the world is the danger; EU (Europe): The server browser places this server under Europe, which Test Server | Red Lava World publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Test Server | Red Lava World right now?

Last seen 21 days 8 hours ago, Test Server | Red Lava World is offline right now.

Where does Test Server | Red Lava World sit in the server rankings?

Europe places Test Server | Red Lava World at #2,522; overall it is #15,967, inside the top 71% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on Test Server | Red Lava World?

No gather rate appears in the name Test Server | Red Lava World. Eight players per group, which is the game's default. pve applies here, no fighting other players. Community is its browser category. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Test Server | Red Lava World?

Size 3,000, seed 1337: that is the procedural map the game generates for Test Server | Red Lava World. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

Which region is Test Server | Red Lava World hosted in?

The EU tag on Test Server | Red Lava World lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 3.27.171.255:29015.

What Rust version is Test Server | Red Lava World on?

Rust network protocol 2634 and build 166652 on Linux is what Test Server | Red Lava World runs. Steam updates it for you, but your game needs the same protocol to join.

Is Test Server | Red Lava World up now, and how steady is its uptime?

Test Server | Red Lava World is currently offline, with its last appearance 21 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 6 October 2026.

Connecting

What is the way to connect to Test Server | Red Lava World?

Enter client.connect 3.27.171.255:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/hJyfSwu8vy.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.