Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
64,938 players on Rust servers right now 11,790 servers online 3,582 with players on 124 fresh wipes in the last three hours RedLava.World | Rust: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RedLava.World | Rust

Offline RedLava.World | Rust is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,015, the top 70% of all ranked servers.
  • The current map has been up 25d 7h, since Saturday 3 October, 14:15 UTC.
Join
vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,015ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RedLava.World | Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,015 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
468 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
84 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
104 / 200

Quick answers

from the figures on this page

Wiping

When does RedLava.World | Rust wipe?

RedLava.World | Rust's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 7 hours have passed since this world was generated.

Tags and categories

Where does RedLava.World | Rust appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RedLava.World | Rust fits: Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the tags listed for RedLava.World | Rust signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged, which RedLava.World | Rust publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on RedLava.World | Rust?

RedLava.World | Rust is not online at the moment, having last been seen 25 days 7 hours ago.

How does RedLava.World | Rust compare with other Rust servers in the rankings?

Player hours over seven days put RedLava.World | Rust at #16,015, in the top 70% of all ranked servers.

Settings and map

Which settings and rules are in force on RedLava.World | Rust?

Nothing in the name of RedLava.World | Rust states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on RedLava.World | Rust?

RedLava.World | Rust uses a procedural map, which the game generates.

Server details

What location is RedLava.World | Rust in?

No region is published by RedLava.World | Rust. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 3.27.38.18:28015 is its address.

What version of Rust is running on RedLava.World | Rust?

RedLava.World | Rust operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RedLava.World | Rust stay online, and is it up right now?

RedLava.World | Rust is currently offline, with its last appearance 25 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

How to join

What steps connect you to RedLava.World | Rust?

Enter client.connect 3.27.38.18:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.