The count
Live coverage · EU
RedLava.World | Rust
Offline RedLava.World | Rust is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,989, the top 71% of all ranked servers, and #2493 in EU.
- The current map has been up 25d 8h, since Saturday 3 October, 16:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RedLava.World | Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,989 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RedLava.World | Rust wipe, and at what times?
Too few wipes are recorded for RedLava.World | Rust to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 8 hours.
Tags and categories
Which Rust Live Stats filters and lists does RedLava.World | Rust show up in?
These are the Rust Live Stats lists RedLava.World | Rust fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RedLava.World | Rust?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server: that is the tag list RedLava.World | Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on RedLava.World | Rust right now?
RedLava.World | Rust is not online at the moment, having last been seen 24 days 23 hours ago.
How does RedLava.World | Rust compare with other Rust servers in the rankings?
Seven-day player hours place RedLava.World | Rust at #15,989 overall, in the top 71% of ranked servers and #2,493 in Europe.
Map and rules
Which settings and rules are in force on RedLava.World | Rust?
The name RedLava.World | Rust carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RedLava.World | Rust?
A procedural map of 3,500 with seed 12345, generated by the game, runs on RedLava.World | Rust. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is RedLava.World | Rust in?
By its own EU tag, RedLava.World | Rust sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 3.27.38.18:29015 is its address.
What version of Rust is running on RedLava.World | Rust?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RedLava.World | Rust, and is it online at the moment?
As of now, RedLava.World | Rust is offline; the last sighting was 24 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.
How to join
How do you get onto RedLava.World | Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 3.27.38.18:29015. You can find its website at https://redlava.world.