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84,091 players on Rust servers right now 11,781 servers online 3,866 with players on 169 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 200 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,322, the top 70% of all ranked servers.
  • The current map has been up 8d 20h, since Monday 19 October, 18:37 UTC, on a biweekly schedule.
  • The next wipe is expected Monday 2 November at 18:37 UTC, in 5d 3h.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak –
#15,322ranktop 70%
8d agolast wipebiweekly schedule
5d 3hnext wipeMon 2 Nov, 18:37 UTC

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,322 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 3h

Next wipe Monday 2 November, 18:37 UTC, in 5d 3h. Biweekly: 14 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Wipe days

How often does Test wipe, and at what times?

The next wipe on Test is an estimate, drawn from biweekly: 14 days after its last wipe. Expect the next wipe on Monday 2 November at 18:37 UTC. The world you are playing on was built 8 days 20 hours. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Where does Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Test?

These are the tags Test makes public: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Test?

Test is not online at the moment, having last been seen 8 days 20 hours ago.

What position does Test hold among Rust servers?

Ranked by seven-day player hours, Test is #15,322, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on Test?

Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test?

The map on Test is procedural, made by the game itself.

Server details

Which region is Test hosted in?

No region is published by Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 31.162.18.183:28015 is its address.

What Rust version is Test on?

The setup on Test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Test up now, and how steady is its uptime?

As of now, Test is offline; the last sighting was 8 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 19 October 2026.

Getting on

How do you get onto Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.162.18.183:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.