The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,322, the top 70% of all ranked servers.
- The current map has been up 8d 20h, since Monday 19 October, 18:37 UTC, on a biweekly schedule.
- The next wipe is expected Monday 2 November at 18:37 UTC, in 5d 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,322 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 3h
Next wipe Monday 2 November, 18:37 UTC, in 5d 3h. Biweekly: 14 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Test wipe, and at what times?
The next wipe on Test is an estimate, drawn from biweekly: 14 days after its last wipe. Expect the next wipe on Monday 2 November at 18:37 UTC. The world you are playing on was built 8 days 20 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Where does Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Test?
These are the tags Test makes public: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Test?
Test is not online at the moment, having last been seen 8 days 20 hours ago.
What position does Test hold among Rust servers?
Ranked by seven-day player hours, Test is #15,322, placing it in the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on Test?
Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Test?
The map on Test is procedural, made by the game itself.
Server details
Which region is Test hosted in?
No region is published by Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 31.162.18.183:28015 is its address.
What Rust version is Test on?
The setup on Test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test up now, and how steady is its uptime?
As of now, Test is offline; the last sighting was 8 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 19 October 2026.
Getting on
How do you get onto Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.162.18.183:28015.