The count
Live coverage · Rust server
Stevie's Wonderworld
Offline Stevie's Wonderworld is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 2 of 5 players are on at the last check, 40% full.
- Over the last seven days it averages 2 players, with a peak of 3.
- It ranks #8,733, the top 39% of all ranked servers.
- The current map has been up 15d 8h, since Tuesday 13 October, 18:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Stevie's Wonderworld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,733 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Stevie's Wonderworld wipe?
Too few wipes are recorded for Stevie's Wonderworld to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 15 days 8 hours.
Lists and tags
Where does Stevie's Wonderworld appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Stevie's Wonderworld fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Stevie's Wonderworld?
These are the tags Stevie's Wonderworld makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Stevie's Wonderworld at the moment?
Stevie's Wonderworld is not online at the moment, having last been seen 29 hours ago. The seven-day average is 2 players, with a peak of 3. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.
What position does Stevie's Wonderworld hold among Rust servers?
Player hours over seven days put Stevie's Wonderworld at #8,733, in the top 39% of all ranked servers.
Settings and map
What rules does Stevie's Wonderworld enforce, and which settings does it use?
The name Stevie's Wonderworld carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
Can you tell me the map for Stevie's Wonderworld?
The map on Stevie's Wonderworld is procedural, made by the game itself.
Server facts
What location is Stevie's Wonderworld in?
No region is published by Stevie's Wonderworld. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 31.17.222.97:28015.
What Rust version is Stevie's Wonderworld on?
Stevie's Wonderworld operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Stevie's Wonderworld up now, and how steady is its uptime?
At the time of this update, Stevie's Wonderworld is down, last seen 29 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 13 October 2026.
Getting on
What is the way to connect to Stevie's Wonderworld?
Enter client.connect 31.17.222.97:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.