Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
72,372 players on Rust servers right now 11,823 servers online 3,652 with players on 214 fresh wipes in the last three hours Local protocol reference: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local protocol reference

Offline Local protocol reference is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,966, the top 72% of all ranked servers.
  • The current map has been up 22d 4h, since Wednesday 7 October, 08:49 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,966ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local protocol reference

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,966 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Local protocol reference?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does Local protocol reference wipe?

Too few wipes are recorded for Local protocol reference to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 4 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Local protocol reference show up in?

The Rust Live Stats lists that include Local protocol reference are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Local protocol reference carry?

These are the tags Local protocol reference makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Local protocol reference at the moment?

Last seen 22 days 4 hours ago, Local protocol reference is offline right now.

Where does Local protocol reference sit in the server rankings?

On player hours for the past seven days, Local protocol reference sits at #15,966, inside the top 72% of ranked servers.

Rules and settings

What settings and rules does Local protocol reference run?

Nothing in the name of Local protocol reference states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on Local protocol reference?

A procedural map, generated by the game, runs on Local protocol reference.

Server facts

Which region is Local protocol reference hosted in?

There is no region from Local protocol reference. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 31.208.58.48:28031.

What Rust version is Local protocol reference on?

The setup on Local protocol reference is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Local protocol reference, and is it online at the moment?

At the time of this update, Local protocol reference is down, last seen 22 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 6 October 2026.

Getting on

What steps connect you to Local protocol reference?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.208.58.48:28031.

Server tags

what each one means

Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.