The count
Live coverage · Rust server
Local protocol reference
Offline Local protocol reference is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,966, the top 72% of all ranked servers.
- The current map has been up 22d 4h, since Wednesday 7 October, 08:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local protocol reference
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,966 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 7 October 2026, 08:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Local protocol reference?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does Local protocol reference wipe?
Too few wipes are recorded for Local protocol reference to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 4 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Local protocol reference show up in?
The Rust Live Stats lists that include Local protocol reference are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Local protocol reference carry?
These are the tags Local protocol reference makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Local protocol reference at the moment?
Last seen 22 days 4 hours ago, Local protocol reference is offline right now.
Where does Local protocol reference sit in the server rankings?
On player hours for the past seven days, Local protocol reference sits at #15,966, inside the top 72% of ranked servers.
Rules and settings
What settings and rules does Local protocol reference run?
Nothing in the name of Local protocol reference states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Which map is in use on Local protocol reference?
A procedural map, generated by the game, runs on Local protocol reference.
Server facts
Which region is Local protocol reference hosted in?
There is no region from Local protocol reference. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 31.208.58.48:28031.
What Rust version is Local protocol reference on?
The setup on Local protocol reference is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local protocol reference, and is it online at the moment?
At the time of this update, Local protocol reference is down, last seen 22 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 6 October 2026.
Getting on
What steps connect you to Local protocol reference?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.208.58.48:28031.