The count
LiveLive coverage · Rust server
RCT
Key points
- 1 of 50 players are on now, 2% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,885, the top 40% of all ranked servers.
- The current map has been up 23h, since Wednesday 28 October, 01:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RCT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,885 today
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RCT wipe, and at what times?
RCT's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 hours have passed since this world was generated.
Tags and filters
Where does RCT appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RCT fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What meaning do the tags on RCT carry?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list RCT publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on RCT right now?
RCT is carrying 1 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 02:00 UTC drew the most players, 2 on average.
What position does RCT hold among Rust servers?
Ranked by seven-day player hours, RCT is #8,885, placing it in the top 40% of ranked servers.
Rules and settings
What rules does RCT enforce, and which settings does it use?
Nothing in the name of RCT states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on RCT?
A procedural map of 2,000 with seed 6738, generated by the game, runs on RCT. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is RCT in?
Nothing on RCT states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 31.214.136.55:10800.
Is performance on RCT steady?
Server fps averaged 14 over the last 48 hours, with a low of 10. Buildings, deployables and everything else in the world added up to a maximum of 15,116 entities. Memory use peaked at 1,040 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RCT?
Rust network protocol 2635 and build 168909 on Windows is what RCT runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RCT, and is it online at the moment?
At the time of this update, RCT is live. The uptime it reports puts the last restart at about 10 hours ago. On 28 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to RCT?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.214.136.55:10800.
