The count
Live coverage · Rust server
Evil_Test
Offline Evil_Test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #12,028, the top 54% of all ranked servers.
- The current map has been up 8d 19h, since Tuesday 20 October, 22:14 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Evil_Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,028 today
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Evil_Test wipe, and at what times?
Estimating Evil_Test's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 19 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Where does Evil_Test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Evil_Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the tags listed for Evil_Test signify?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Evil_Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Evil_Test at the moment?
Evil_Test reads offline at the moment; the last sighting was 4 days 23 hours ago. Peak over the past week: 1. Average: 1 players.
What position does Evil_Test hold among Rust servers?
On player hours for the past seven days, Evil_Test sits at #12,028, inside the top 54% of ranked servers.
Settings and map
Which settings and rules are in force on Evil_Test?
No gather rate appears in the name Evil_Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Evil_Test?
A procedural map of 5,250 with seed 1337, generated by the game, runs on Evil_Test. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Evil_Test hosted in?
No region is published by Evil_Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 31.23.230.110:28015 is its address.
What version of Rust is running on Evil_Test?
The setup on Evil_Test is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Evil_Test stay online, and is it up right now?
Evil_Test is currently offline, with its last appearance 4 days 23 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 October 2026.
How to join
What steps connect you to Evil_Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.23.230.110:28015.