The count
Live coverage · NA
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
Offline [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers, and #1520 in NA.
- The current map has been up 11d 6h, since Saturday 17 October, 19:39 UTC, on a weekly schedule.
- The next wipe is expected Saturday 31 October at 19:39 UTC, in 2d 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 17h
from its schedule tag
Next wipe Saturday 31 October, 19:39 UTC, in 2d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 17hSat 31 Oct, 19:39 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 9d 17hSat 7 Nov, 19:39 UTC
- 16d 17hSat 14 Nov, 19:39 UTC
- 23d 17hSat 21 Nov, 19:39 UTC
- 30d 17hSat 28 Nov, 19:39 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 37d 17hSat 5 Dec, 19:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 19:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 18:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 9 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:35 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 18:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 17 September 2026, 18:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
At their busiest, its recent wipes averaged 0 players. 9 hours after the latest wipe, the crowd reached its peak.
On what timetable does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W wipe?
The prediction for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Saturday 31 October at 19:39 UTC. 11 days 6 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Tags and filters
Where does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W are 2x Rust servers live now, Modded Rust servers live now, Trio Rust servers, live and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x it appears on the server list.
What do the tags listed for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W signify?
These are the tags [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): The server browser places this server under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W right now?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W reads offline at the moment; the last sighting was 42 hours ago. Averaged over seven days: 0 players.
Where does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W sit in the server rankings?
Seven-day player hours place [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W at #15,349 overall, in the top 69% of ranked servers and #1,520 in North America. Within the trio group, its position is #525.
Settings and map
What rules does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W enforce, and which settings does it use?
Gather rates on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W are 2x, as its name states. The limit is 3 players to a group (trio). survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Size 3,500, seed 632248558: that is the procedural map the game generates for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hosted in?
Its NA tag places [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 31.56.20.102:28015 is its address.
What is performance like on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
It never went below 197 server fps in the last 48 hours, averaging 213. Buildings, deployables and everything else in the world added up to a maximum of 69,004 entities. Memory use peaked at 2,907 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W on?
Rust network protocol 2634 and build 167781 on Windows is what [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs. To join, your game must use the same protocol; Steam handles the update for you.
Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W up now, and how steady is its uptime?
As of now, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is offline; the last sighting was 42 hours ago. Based on the uptime it reports, the last restart was about 4 days 11 hours ago. 128 of 168 hours were online in the last 7 full days, giving 76% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.56.20.102:28015. You can find its website at https://playsecondshift.com.
