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70,701 players on Rust servers right now 11,736 servers online 3,622 with players on 133 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,230, the top 70% of all ranked servers.
  • The current map has been up 20d 21h, since Wednesday 7 October, 15:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,230ranktop 70%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,230 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
659 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
56 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
222 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
112 / 150

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ServerName?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does ServerName wipe?

No next wipe can be predicted for ServerName, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 20 days 21 hours.

Tags and categories

Where does ServerName appear in Rust Live Stats lists and filters?

On Rust Live Stats, ServerName is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for ServerName signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on ServerName right now?

ServerName reads offline at the moment; the last sighting was 13 days 16 hours ago.

What position does ServerName hold among Rust servers?

Ranked by seven-day player hours, ServerName is #15,230, placing it in the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on ServerName?

The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ServerName?

ServerName uses a procedural map, which the game generates.

Server facts

Which region is ServerName hosted in?

There is no region from ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 31.57.158.254:28015.

What version of Rust is running on ServerName?

The setup on ServerName is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does ServerName stay online, and is it up right now?

As of now, ServerName is offline; the last sighting was 13 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 September 2026.

Connecting

What steps connect you to ServerName?

Enter client.connect 31.57.158.254:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.