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43,295 players on Rust servers right now 11,622 servers online 2,981 with players on 139 fresh wipes in the last three hours FEHMİ ERKEN LAB.: 0 players (offline) Updated every five minutes

Live coverage · Rust server

FEHMİ ERKEN LAB.

Offline FEHMİ ERKEN LAB. is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,379, the top 70% of all ranked servers.
  • The current map has been up 21d 9h, since Thursday 8 October, 21:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,379ranktop 70%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on FEHMİ ERKEN LAB.

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,379 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 467 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
255 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
9 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
277 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 260 on average
520 / 475

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at FEHMİ ERKEN LAB.?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 22 hours in.

On what timetable does FEHMİ ERKEN LAB. wipe?

Too few wipes are recorded for FEHMİ ERKEN LAB. to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 9 hours have passed since this world was generated.

Tags and categories

Where does FEHMİ ERKEN LAB. appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists FEHMİ ERKEN LAB. fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on FEHMİ ERKEN LAB.?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list FEHMİ ERKEN LAB. publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on FEHMİ ERKEN LAB. right now?

Last seen 9 days 14 hours ago, FEHMİ ERKEN LAB. is offline right now.

What position does FEHMİ ERKEN LAB. hold among Rust servers?

Player hours over seven days put FEHMİ ERKEN LAB. at #15,379, in the top 70% of all ranked servers.

Settings and map

Which settings and rules are in force on FEHMİ ERKEN LAB.?

No gather rate appears in the name FEHMİ ERKEN LAB.. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on FEHMİ ERKEN LAB.?

The map on FEHMİ ERKEN LAB. is procedural, made by the game itself.

About the server

Which region is FEHMİ ERKEN LAB. hosted in?

No region is published by FEHMİ ERKEN LAB.. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 31.58.251.6:28015 is its address.

What version of Rust is running on FEHMİ ERKEN LAB.?

The setup on FEHMİ ERKEN LAB. is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is FEHMİ ERKEN LAB. up now, and how steady is its uptime?

As of now, FEHMİ ERKEN LAB. is offline; the last sighting was 9 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.

Connecting

How do you get onto FEHMİ ERKEN LAB.?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.58.251.6:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.