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63,000 players on Rust servers right now 11,748 servers online 3,404 with players on 200 fresh wipes in the last three hours Cobalt Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Cobalt Test

Offline Cobalt Test is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,514, the top 65% of all ranked servers.
  • The current map has been up 28d 15h, since Wednesday 30 September, 20:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,514ranktop 65%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Cobalt Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,514 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 27 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
409 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Cobalt Test?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does Cobalt Test wipe?

Too few wipes are recorded for Cobalt Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does Cobalt Test show up in?

The Rust Live Stats lists that include Cobalt Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Cobalt Test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Cobalt Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Cobalt Test?

Last seen 28 days 13 hours ago, Cobalt Test is offline right now.

How does Cobalt Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Cobalt Test sits at #15,514, inside the top 65% of ranked servers.

Map and rules

Which settings and rules are in force on Cobalt Test?

No gather rate appears in the name Cobalt Test. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Cobalt Test?

A procedural map, generated by the game, runs on Cobalt Test.

Server facts

What location is Cobalt Test in?

No region is published by Cobalt Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 31.59.125.121:28015.

What version of Rust is running on Cobalt Test?

Cobalt Test operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Cobalt Test, and is it online at the moment?

As of now, Cobalt Test is offline; the last sighting was 28 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Connecting

How do you get onto Cobalt Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.59.125.121:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.